Introduction to Virtual Reality

Virtual reality lets us create environments fit for any simulated interaction. During this course, students learn how software applications and game engines are used to build immersive multisensory experiences.
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Schedule:

Teaching time:

Daytime

Location:

Espoo

Topic:

Information and communications technology

Form of learning:

On-campus

Provider:

Aalto University Summer School

Level:

Beginner

Credits:

2 By Aalto University (ECTS)

Fee:

500 € including VAT 24%

Application period:

1.2.2023 – 31.5.2023

Course description

The application period for the summer course Introduction to Virtual Reality starts in February. Please note that course information is subject to change.

Virtual reality allows us to create environments fit for any simulated interaction. It is used in multiple applications, from entertainment to the automotive industry and training healthcare practitioners. VR and AR are some of the fastest-growing technologies, boosted by new applications and technology development in the upcoming years. 

Introduction to Virtual Reality introduces students to the most common VR technologies, their relation to human physiology and the basic terminology needed to further their studies and understand related phenomena. Students learn how software applications and game engines are used to create immersive multisensory experiences, with case examples from creative and industrial contexts. 

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